Page 1 of 1

Re: To What You Stand For

Posted: Tue Jan 26, 2010 1:45 pm
by musashi
Welcome to the forums. Once you feel confident enough in your research, I hope you get a chance to try the game.

Re: To What You Stand For

Posted: Tue Jan 26, 2010 3:02 pm
by Sylvia Lafayette
If you ever want a 21 day trial let me know.

Re: To What You Stand For

Posted: Tue Jan 26, 2010 3:24 pm
by redhotrebel
phalmatticus wrote: You may want to trash this because it comes from someone who isn't an EVE player (Hell, how bored could this guy be finding a forum for a game he doesn't even play?)
Honestly, I found the TTi forum weeks before I ever played EVE. I was just looking for a place to have rational discussions. If you enjoy the forums, you won't be able to resist trying the game for long :)

Re: To What You Stand For

Posted: Tue Jan 26, 2010 7:32 pm
by Torrstar
phalmatticus wrote:
I believe that your system of heralding individual achievement rather than collectivist action will bring you great success (Well, even more Success) thanks to the intellectual realization of your members.
Well, keep in mind how you define success. If you mean being happy because you are free from someone telling how to play EVE, you are absolutely correct, the objectivist philosophy definitely fulfills the need.

However, if your goal is to dominate all of 0.0 space IMO a collectivist mentality is actually the way go as evidenced by organizations like the Goon Squad who are arguably the single greatest force in the game.

The largest alliances are successful due to their members willingness to sacrifice their personal goals in favor of the alliances greater mission.

While of course this is somewhat self serving, as it tends to be where you earn your ISK and what not, it also borders a bit on a religion in people begin to think of these pixels as their "home" and worth large amounts of time and sometimes actual cash to defend them, even to the point of irrationality at times. (hence the religious comparison)

Re: To What You Stand For

Posted: Tue Jan 26, 2010 11:30 pm
by Oleksandr
phalmatticus wrote:As for the dedication of their members to a collective cause - I'm sure that, even with their success, their method of leadership will hold them back eventually, if it hasn't already. This is because, like Bees, the workers take orders without question. With their leadership (I don't hear nice things about the Goons), I'm sure they're pretty screwup-prone. But in a Corporation rewarding Entrepreneurship and Individual Achievement, you've probably made greater advances over the course of your existence in the game.

Anyways, thanks for the warm welcome all. If I do end up trying EVE, I'll let you know.
That is essentially correct. If you want to control space for the sake of control, then they are doing a decent job at it. If you want to have plenty of isk to try different things in Eve, then TTI is a good place.

A good measurement would be average wealth of individuals within a group. I would bet that TTi has a much higher average wealth than any 0.0 alliance out there.

Re: To What You Stand For

Posted: Wed Jan 27, 2010 2:49 pm
by musashi
phalmatticus wrote:…, it seems to me that diplomacy and inter-alliance trading in 0.0 had become all but dead thanks to the disposition towards violence.
It was never alive in the first place. Eve has through its history been configured in a way that there were few regional differences. And there have been few structural demands for cooperation. About the closest situation to compel trading was T2 BPOs, but CCP has now created additional avenues for T2 (and T3) stuff.

The majority of alliance diplomacy has focused on finding the adversary with the most active pilots to target. Upside down from RL the alliances are actually seeking fights. Isk they have, targets they seek.

Re: To What You Stand For

Posted: Wed Jan 27, 2010 8:40 pm
by Torrstar
musashi wrote:
phalmatticus wrote:

The majority of alliance diplomacy has focused on finding the adversary with the most active pilots to target. Upside down from RL the alliances are actually seeking fights. Isk they have, targets they seek.
So true, because this is a game, for some players accumulation of wealth is a 2ndary concern, while finding a good fight (and preferably winning it) is the primary objective.

It all comes down to what the player is really looking for. I sort of like lots of wealth, and not so much a fan of combat, but there are other opinions out there.

Re: To What You Stand For

Posted: Tue Feb 02, 2010 10:25 am
by Raker Dawnfire
One of the points that I think needs to be understood from the Objectivist theory is that human beings should strive for their goals however, as rational beings, they must understand that there are times when the individual must stand with the collective to prevent subjugation or extinction. This is part of being rational and self-serving.

In my life experience, ability to practice any philosophy or government archetype, relies solely on the military power that backs the philosophy or government up.

In the case of Taggart Transdimensional, I would consider this Corporation relatively neutral as it is primarily a merchant company similiar to those sailing merchant companies of Europe during the 1400-1800s or a new company during the industrial age. Individual captains in Taggart spend their time in endeavors to enrich themselves through mining, trading or industry. While I realize that some of the captains spend time destroying pesky NPCs, the impact that these NPCs truly place on the mining, trading or industry paths of the rugged individualists of TTI is almost nil.

Taggart Transdimensional, as one of the oldest Corporations in Eve, has chosen a path of a non-combative group of entreprenuers with (as it seems to me) no ambitions for any type of 0.0 sovereignty. This in its own right is a grand idea which has been demonstrated by the monetary success of many corporation members. The objectivist philosophy supports this fully and I agree with other comments--0.0 domination or control requires another philosophy to employ. As a primarily non-combative entity, TTI is not required to maintain any sort of standing fleet to support and defend 0.0 space objectives against other PCs or Corporations which has probably led to its additional financial success. As TTI has no 0.0 holdings, it has not placed itself into the sights of any other corporation as a real military threat per se which seems to be another strength of TTI and perhaps one of the reasons it is one of the longest running corporations in Eve.

0.0 control is most likely not be possible using Objectivist mantra because each individual has the choice to defend or not defend, support or not support, aggressions or actions within 0.0 space. Those choices are individual choices which the objectivist is heralded for and those individuals are allowed to make the choices that benefit themselves. However, as this is an Online RPG, isn't everyone an objectivist? Aren't they all making individual decisions to enhance themselves? I propose that despite what corporation a person belongs to, he is still an objectivist working toward his own goals and that he has thrown his lot in with a corporation that will further them on their own way.

Anyway, enough blathering pontification.

Raker Dawnfire
Enlightened Minion

Re: To What You Stand For

Posted: Tue Feb 02, 2010 6:32 pm
by Zarkary
"isn't everyone an objectivist? Aren't they all making individual decisions to enhance themselves? I propose that despite what corporation a person belongs to, he is still an objectivist working toward his own goals and that he has thrown his lot in with a corporation that will further them on their own way."

Begging the question aside, pursuing ones own self interest does not make one an Objectivist. The requirements are much hire, to scratch the surface the pursuit of self interest must be rational and moral, leading to actions that uphold life.

There are a great many people in EVE that are pursuing their own interests, but whether or not those interests are rational, moral and upholding life is whole different story. Would you chalk a pirating PVP player up with Oleks' industrial pursuits in Wormhole space because their both persuing their self interest?

Re: To What You Stand For

Posted: Wed Feb 03, 2010 2:17 am
by Oleksandr
Raker Dawnfire wrote:However, as this is an Online RPG, isn't everyone an objectivist? Aren't they all making individual decisions to enhance themselves?
More specifically, isn't everybody selfish?

See the specific and full Objectivist answer to that in The Virtue of Selfishness by Ayn Rand, the article "Isn’t Everyone Selfish?"