An introduction from a prospective member.
An introduction from a prospective member.
n/a
Last edited by Jillari on Wed Sep 28, 2005 6:56 pm, edited 1 time in total.
- alaphforce
- Posts: 593
- Joined: Thu May 19, 2005 1:34 pm
Re: An introduction from a prospective member.
Jillari wrote:
except for the fact that a corporation that insists upon proper English and has been accused of being too intellectual
Musashi wrote:People that do not have practice being corrupt do stupid things.
- Xavier Zyrae
- Posts: 809
- Joined: Fri Mar 19, 2004 4:12 am
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- Posts: 124
- Joined: Thu Jul 01, 2004 3:58 am
Oooooh, Mankind. I loved that game until it broke. Nothing like playing in a world where whole building types would get lost in a database corruption, sometimes to be found later, sometimes not.
Eve bugs don't hold a candle to Mankind's. Clipping errors? Put 10,000 ships in an overlapping spot, no problem. Lag? watching combat at a frame every two seconds is more a kin to a slideshow than a video game. But the very best was what I call "The Coming of the Chaos." That was when the Mankind programmers realized they couldn't engineer a single-shard database to maintain the few thousand users, so they announced they were going to break and wipe the universe and recast it in multiple shards. Now realize that people are building stuff and defenses for months and months on end. To even build a decent space defence takes hundreds of hours over many weeks at a minimum. Heck there was a building that took three months to complete once under construction. Well with the Chaos, everyone destroyed everything in one giant week-long melee of enormous fleets of lag-producing ships. Pity I was not online when half of my stuff bought it--I always wanted to see my interlocking defenses tested.
Eve bugs don't hold a candle to Mankind's. Clipping errors? Put 10,000 ships in an overlapping spot, no problem. Lag? watching combat at a frame every two seconds is more a kin to a slideshow than a video game. But the very best was what I call "The Coming of the Chaos." That was when the Mankind programmers realized they couldn't engineer a single-shard database to maintain the few thousand users, so they announced they were going to break and wipe the universe and recast it in multiple shards. Now realize that people are building stuff and defenses for months and months on end. To even build a decent space defence takes hundreds of hours over many weeks at a minimum. Heck there was a building that took three months to complete once under construction. Well with the Chaos, everyone destroyed everything in one giant week-long melee of enormous fleets of lag-producing ships. Pity I was not online when half of my stuff bought it--I always wanted to see my interlocking defenses tested.
If you insure a Covert Ops ship, you shouldn't be flying one.
- alaphforce
- Posts: 593
- Joined: Thu May 19, 2005 1:34 pm
- alaphforce
- Posts: 593
- Joined: Thu May 19, 2005 1:34 pm